by rhadamants
on Mon Apr 03, 2017 12:21 PM
Would it be possible to add more commands to the script? As an example: check the buff time if it is with a certain buff.
I read the Guide but did not see any kind of check for buffs and debuffs in the commands.
But the Guide is dated 2013. It may be outdated.
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by landford
on Thu Apr 13, 2017 02:43 AM
rhadamants wrote:Would it be possible to add more commands to the script? As an example: check the buff time if it is with a certain buff.
I read the Guide but did not see any kind of check for buffs and debuffs in the commands.
But the Guide is dated 2013. It may be outdated.
This's example script check buff and out fo party.
- Code: Select all
BattleStart()
BuffParty: If (Char.InParty) { SelectTarget("PartyMemberName")
// Melody Group If (PlayerBuffTime("PartyMemberName",11517) < 10) { UseSkill(11517) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11518) < 10) { UseSkill(11518) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11519) < 10) { UseSkill(11519) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11520) < 10) { UseSkill(11520) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11521) < 10) { UseSkill(11521) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11522) < 10) { UseSkill(11522) Delay(1000) }
// Sonata Group If (PlayerBuffTime("PartyMemberName",11529) < 10) { UseSkill(11529) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11530) < 10) { UseSkill(11530) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11532) < 10) { UseSkill(11532) Delay(1000) } // Harmony Group ( Select One 11523=Knight's Harmony , 11524=Warrior's Harmony , 11525=Wizard's Harmony ) If (PlayerBuffTime("PartyMemberName",11524) < 10) { UseSkill(11524) Delay(1000) }
// Resistance Group If (PlayerBuffTime("PartyMemberName",11565) < 10) { UseSkill(11565) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11566) < 10) { UseSkill(11566) Delay(1000) }
If (PlayerBuffTime("PartyMemberName",11567) < 10) { UseSkill(11567) Delay(1000) } LeaveParty() }
Delay(3000) Jump("BuffParty")
Exit:
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